![]() ![]() ![]() This is always presented in text only, but it can inform the player of background that the player-character does not know. When Esprit de Corps passes a check, the player (not the player-characer) will learn what's going on elsewhere in the world at that moment. Authority is a double-edged sword however and some NPCs will become less willing to talk if an Authority check fails.Įsprit de Corps is an odd skill more for the player than the player-character. Using Authority is often a two-step process, with a passive check first to open new dialogue followed by an active check to see if it works. It's one of the more important skills if the player wants to use their words as their primary weapon.Īuthority is the measure of how much the player-character can project his power onto others. Empathy may be actively checked as well if the player attempts to talk to an NPC who is in emotional distress. Empathy is usually passively checked during conversations with NPCs and will open new dialogue options with them if passed. It's almost never actively checked and will only rarely open up new dialogue options.Įmpathy is the measure of how much the player-character understands the emotions of a subject. Inland Empire is almost always passively checked and, if successful, will provide the player with more information on the current events of different organizations. Where Encyclopedia is more about history and events long before the player-character's time, Inland Empire is more about the “here and now” of the different organizations involved in the plot. ![]() This is subtly different from the Encyclopedia skill. Inland Empire is the measure of the player-character's knowledge of the inner workings of the government. It directly affects the maximum Morale with a 1:1 ratio. Volition is the measure of the player-character's willpower. Psyche Skills are best used when the player wants to roleplay using the character's words as his primary weapon. Volition also sets the character's maximum Morale, one of the two “health bars” in the game. However, some of them, such as Authority and Suggestion, are used in more active checks when talking to other characters. These skills are often used in passive skill checks to advise the player and open new dialogue options similar to the Intellect Skills. The six Psyche Skills are Volition, Inland Empire, Empathy, Authority, Esprit de Corps, and Suggestion. ![]()
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